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John Marston - Digital Human UE4

With the new Red Dead Redemption 2 coming out, I felt like playing the original again and got inspired to recreate John Marston with a little more updated graphics.

This is a study on epic games' amazing Digital Human shaders and realtime characters in general, and an attempt at implementeng Marvelous Designer into the character creation workflow.

I split this project into various little researches for myself: how to properly paint skin, how to create hair textures for Unreal's hair shader, how to properly place hair cards on a mesh, how to create a beard, how to properly retopologize a high res character etc....

All these researches came together and made John a real fun project to work on.

Clothes in Marvelous Designer

Clothes in Marvelous Designer

Wireframe

Wireframe